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BACK TO THE PRESENTATION

ABOUT ME

å½±

Shounak Sobahani

Senior Unity Developer & Team Lead

MEDICAL SIMULATION

& GAME SYSTEMS

PROFESSIONAL

SUMMARY

Senior Unity Developer and Team Lead with 5+ years of professional experience delivering high-performance Unity applications across medical simulation, digital twins, and XR training systems. Expert in Unity ECS (DOTS), data-oriented design, and simulation authoring & workflow automation. Proven ability to lead engineering teams, architect scalable systems, and ship enterprise healthcare solutions and consumer products with millions of users.

å½±

Shounak Sobahani
Senior Unity Developer & Team Lead

Senior Unity Developer and Team Lead with 5+ years of professional experience delivering high-performance Unity applications across medical simulation, digital twins, and XR training systems. Expert in Unity ECS (DOTS), data-oriented design, and simulation authoring & workflow automation. Proven ability to lead engineering teams, architect scalable systems, and ship enterprise healthcare solutions and consumer products with millions of users.

Email: shounak00@gmail.com
LinkedIn: https://www.linkedin.com/in/shounak00
GitHub: https://github.com/shounak00
Portfolio: https://shounak00.github.io/ShounakUnity

PROFESSIONAL EXPERIENCE

Senior Unity Developer (Lead)
Talent Pro | June 2024 – Present
• Lead Unity development for enterprise-grade medical simulation and XR training platforms.
• Architect ECS-driven systems for scalable scenario execution and assessment logic.
• Design simulation authoring & workflow automation tools for non-technical SMEs.
• Develop VR medical training applications using Meta Quest 3.
• Integrate xAPI and Learning Record Stores (LRS).
• Mentor engineers and define technical standards.

Senior Unity Developer
Ghost Interactive | February 2022 – May 2024
• Shipped Unity products with 1M+ total downloads.
• Designed ECS-inspired architectures.
• Built internal tools to improve QA and production efficiency.
• Optimized rendering, physics, and memory usage.

Junior Software Engineer (Game)
Toontech (Games4Life) | March 2021 – January 2022

Junior Game Developer
Technomagic Pvt Ltd | September 2020 – February 2021

KEY PROJECTS

SIT CPREP – Clinical Preparedness E-Learning Program
Singapore Institute of Technology
• Medical simulation scenarios for radiographers & physiotherapists.
• ECS-based scenario flow and assessment systems.
• Simulation authoring & workflow automation tools.
• LMS & xAPI analytics integration.

JLG Crane – Digital Twin (VR)
• VR-based real-time crane operation and training system.
• Physics coordination and safety validation logic.

Bus Simulator BD – 2M+ Downloads
• Vehicle physics & rendering optimization for low-end Android devices.

Trench Warfare – 1M+ Downloads
• AI-driven WW1 strategy gameplay systems.

The Rem – 500K+ Downloads
• Modular horror survival systems.

AlexanderBall: A Countryball Tale (Steam)
• Large-scale simulation & optimized pathfinding.

EDUCATION

B.Sc. in Computer Science & Engineering
Jahangirnagar University, Bangladesh
CGPA: 3.17 / 4.00

CERTIFICATIONS

University & Core Game Development (Coursera)

• Game Design and Development Specialization – Michigan State University
Credential ID: XU38U23UKCJ7

• Game Design and Development Capstone – Michigan State University
Credential ID: 6JK5C8D2GZJE

• Game Development for Modern Platforms – Michigan State University
Credential ID: 29R5UU7GYP9K

• Business of Games and Entrepreneurship – Michigan State University
Credential ID: FF3ZL86FX83H

• Principles of Game Design – Michigan State University
Credential ID: PYETUSBA38N7

• Introduction to Game Development – Michigan State University
Credential ID: VDRKD7ZZETCQ

• Introduction to C# Programming and Unity – University of Colorado
Credential ID: HJPFVFPQYFBU

• More C# Programming and Unity – University of Colorado
Credential ID: CFHP556LERX8

Unity / XR / AR

• Unity and C# Basics – Meta
Credential ID: KHFYXRKUGYL3

• Unity: Building VR User Interfaces – LinkedIn Learning

• Unity: Integrating GPS and Points of Interest – LinkedIn Learning

• AR Development Techniques 01: Basic Concepts – LinkedIn Learning

• AR Development Techniques 02: Lighting and Physics – LinkedIn Learning

AI / Generative AI

• Build Your Generative AI Productivity Skills – Microsoft & LinkedIn

• Introduction to Generative AI – Google
Credential ID: 8336900

Agile / Software Practices

• Agile Foundations – LinkedIn Learning

• Scrum: The Basics – LinkedIn Learning

• Agile Project Management with Jira Cloud (Projects, Boards, Processes)

Industry & Government

• Intel Edge AI Scholarship – OpenVINO Fundamentals – Intel Corporation

• Training for Mobile Application Developer (iOS) – ICT Division, Bangladesh
Credential ID: L1A-B-30-0-37

DECLARATION

I hereby declare that all the information provided above is true, complete, and accurate to the best of my knowledge and belief.

ABOUT THIS WEBSITE

This site is an interactive WebGL-inspired experiment. I use it as a hub for my Unity work across simulation and games.

MY SKILLS

Unity / XR / Simulation / Games

Unity Engine (URP, XR Toolkit, Addressables)
Unity ECS / DOTS, Data-Oriented Architecture
Simulation authoring & workflow automation
Medical simulation & scenario-based training
Digital twins & real-time control systems
VR / AR development (Meta Quest 2 / 3)
Performance optimization (CPU, GPU, memory)
Multiplayer & scalable systems

Programming / Backend

C#, .NET / ASP.NET Core
JavaScript
Backend integration & REST APIs
xAPI, Learning Record Store (LRS) & LMS integration
.NET application hosting & deployment on IIS (Windows Server)

Tools / Platforms

Custom development tools for scalable content production
Android build & release management for Unity
Git, Jira, Agile / Scrum